Mafia II Exclusive Hands-On
10/03/2010 by: mv

Mafia 2 Hands On.What you can do in this game?
It’s simple you can Drive in free mode , free explore, shoot.
Mafia II is a gritty crime-drama game that will let you climb the ranks of a postwar Mafia syndicate to become a made man. We try out this sequel’s driving, exploration, and ferocious gun battles at GDC 2010.
While the original Mafia was a challenging and underrated cult classic that told the tale of a crime drama in 1930s America, Mafia II will be a sequel that takes place in a bigger, postwar world with faster cars, bigger guns, and much higher stakes. We took a second look at the upcoming sequel by watching a demonstration of part of the early game and then playing through a level that takes place about halfway through it. We stole cars, got into fistfights, bribed the police, fought through a vicious gun battle, and even picked up a girlie magazine along the way. And we have much to report. Please be advised that this story may contain minor spoilers.
At the beginning of the game, Vito returns to the big city in the dead of winter, and in the early part of the game, he makes the long walk back to his apartment, passing by the locals engaged in various outdoor activities, like shoveling snow, buying hot dogs, and slipping on frozen sidewalks, and generally going about their own business. Many of Mafia II’s venues will be populated by ambient characters that are both scripted to perform certain actions and are unscripted–in addition, the game will have a dynamic music score with some 120 period pieces from the 1940s and 1950s (plus a symphonic score from the Czech Philharmonic Orchestra) that will change depending on what you’re doing in-game. In fact, even the game’s weather system will change to help suit the scene (rather than simply change on a 24-hour day-night cycle) to help make even quiet downtime moments seem like scenes out of a motion picture.
Stealing cars is as simple as pressing a button, just like in the Grand Theft Auto games, though there are obvious consequences, including an increased “wanted” level that will make you a target for the police, as well as angry motorists who may not give their cars up without a fight. We nabbed a passing sedan from a plucky motorist who helpfully put up his dukes so that we could try out Mafia II’s melee combat system. The game uses the four controller face buttons to let you throw a light punch, throw a heavy punch, dodge, and continuously block–properly dodging an incoming punch gives you a brief advantage that will let you land a quick counterpunch. If you’re lucky, you can also land a critical hit, such as a vicious kick to the face, that will instantly floor your opponent, just like we did. If you’re unlucky, you’ll end up finishing off that vicious act of assault and battery right in front of a passing police car, just like we did. But since Vito was already well on his way to becoming a made man at this point in the game, we had the option to slip the cops a couple hundred bucks, and with a little greasing of palms, we were off the hook.
Read more at:GameSpot.com
via GameSpot







